Prepare and use the tickets
Enter the event, prizes, draw date, price, range, color and digit format. The generator prints ten tickets per page. Keep the stub with the buyer name and contact. Check local raffle rules and any licence requirements before selling. Test on plain paper before using light card stock; cut the outside edges and perforate or cut the stub line. Number seller blocks separately, record returned tickets, and exclude unsold numbers from the draw. For example, 001-300 makes 30 pages; sold ranges 1-64, 70 and 75-80 contain 71 numbers. Drawing two gives each number a 2/71 chance. Announce collection and unclaimed-prize terms. Store paper contacts securely and destroy them after collection. The generator uses browser cryptographic randomness and keeps entered details in the browser; it does not upload them. Draw with witnesses or mix identical folded physical stubs.
Download ten numbered tickets. This static page repeats 001-010 on every copy; use the generator for a different range.


